looking at my home office setup
There’s probably oodles of articles like this by now, but this is mine.
There’s probably oodles of articles like this by now, but this is mine.
During the development of our second prototype “Shepherd”, we realised that permissions for truly distributed social media are a thorny thing. Within the decentralised design of Solid, we have to define how spaces are controlled in interactions between users. We also have to be mindful of preserving the context of the interaction, while also respecting the privacy of individuals who might belong to different networks, technical or otherwise.
As you may know, I am involved in https://darcy.is, an attempt to build a better social network atop of Solid. The developers are chugging along at a slow but steady pace, expect a new version to come out soon.
Solid itself is a really intriguing and awesome idea: Everything you want to share or publish, regardless of public or for a limited audience gets stored on your Solid Pod, completely uncoupling data from application and publisher.
So your theoretical Facebook posts and likes and comments would not be stored and owned by Facebook. They would just handle the presentation and feed and recommendations and so on. And if you want to change the network, you get to keep all your content and contacts.
Now, the way Solid is designed has one big constraint: You cannot change the URL that points at your pod, ever. If you do, all the links between your content and that of others would get lost otherwise. So, if a pod provider would got belly up, that would be a bad thing.
One of the earliest pod providers is solid.community. Or rather. Was. The service is shut down. Which is fine, it was advertised as experimental anyway, it was free and purposely only had a very small storage space. It was meant for those earliest of adopters and for developers to see how all this works.
Alas, someone thought it would be helpful to keep it alive and managed to migrate everything to solidcommunity.net.
Which is also fine and helpful, except two things:
Seriously, my Fellow Nerds, especially if you work on something that promises privacy: These things matter! No one will adopt your project, if you fuck this up, and here, you fucked up quite a bit.
Before you rant at me: Yes, I am quite aware that what I was using was basically a test system. And I bet that 99,9% of all other users of that system knew this too and acted accordingly. I highly doubt that any actual private data was compromised. And I don’t think there is any foul play involved. People did what they thought would be best. But, well, guess what: They thought wrong!
Back in december 2017 I summed up a bit of my crowdfunding experience. Since then, the number of campaigns I contributed to has about doubled, and of course, the delayed, failed or otherwise troubled projects have added up…
Let’s start with the really bad ones, the ones I’d label actual scams in hindsight:
Then there are the outright failures, where I assume people put an effort in but went about in a naive or incompetent way:
Of course, there are a bunch of projects that got delayed, but where I am still mostly hopeful that things will work out eventually. They come down into two categories, those with good communication about things, and those with, well, bad to nonexisting communication. Let’s start with those that have really good communication:
Of course, there are a lot of projects that have too infrequent or outright bad communication:
And then there are those projects, where I completely lost faith in them delivering anything, even though it might still happen, the creatores are still occasionally clamining some sort of progress:
Some campaigns have actually delivered, but in a way where I don’t think that they kept their promises:
There are a bunch of projects that actually delivered since I started writing this post. All of these have sent me things that are about as good as promised.
Final tally: